=================================================
   Magic: The Gathering for Windows 95
   FAQ (Frequently Asked Questions)
   Last revised: March 26, 1997
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System Requirements
===================
IBM PC 100MHz 80486DX/4 compatible or faster
Windows 95
16MB RAM
Quad-speed CD-ROM drive
Hard drive (92MB free)
Super VGA graphics for 640 x 480 x 256 colors
Mouse
Windows 95-compatible sound card

Recommended
-----------
IBM PC 120MHz Pentium compatible or faster
32MB RAM
High Color graphics for 1024 x 768 x 16-bit color 
  (2MB video RAM minimum)

Installation
============
Q:  I have the demo for Magic: The Gathering installed. Will 
    this cause any problems when I install the complete game?

A:  We recommend that you either delete the demo directory or 
    rename it before installing the complete game. By default, 
    the complete game uses the same directory name (\MAGIC) 
    that the demo uses.

Q:  The manual mentions online registration, but I don't see 
    any option for this in the game.

A:  Unfortunately, at the last minute we had to remove this 
    option. Please fill out and send in the registration card 
    that was in your box in order to register the game.

Compatibility
=============
Q:  Is Magic: The Gathering compatible with Windows 3.1, 
    Windows 3.11 or Windows NT?

A:  Unfortunately, because the program uses Microsoft's 
    DirectX version 3.0a, it does not work properly with any 
    operating system except Windows 95.

Q:  While installing the game, I got an error code of "38."

A:  This problem is caused by insufficient hard drive space. 
    The game requires a minimum of 92MB free on your hard drive 
    (and perhaps more depending on the total size of your hard 
    drive). Please remember that you will need an additional 20MB 
    to 30MB of hard drive space for the Windows 95 swap file.

Q:  While installing the game, I got an error message of 
    "Assertion error, cannot open sprite file." I am using 
    Corel CD-ROM drivers.

A:  Unfortunately, the installer is not compatible with Corel 
    CD-ROM drivers. You must load Windows 95 drivers for your 
    CD-ROM drive.

Q:  I got an error while uninstalling or reinstalling the game 
    that says there is a file that is write-protected or otherwise 
    cannot be deleted. 

A:  Just reboot your computer and try again. Sometimes Windows 95 
    thinks one of the files is write-protected until the computer 
    is rebooted.

Sound
=====
Q:  I don't have a Windows 95-compatible sound card, and the game 
    crashes on me.

A:  Unfortunately, the game requires a Windows 95-compatible sound 
    card. Without one, the game will crash in certain parts of the 
    game (usually when you try to duel in Shandalar).

Q:  I am having problems with the sound in Magic: The Gathering.

A:  Please note that the game requires DirectX version 3.0 working 
    in order to hear the sound and music. If you are not hearing
    any sound, the problem is most likely caused by a problem with 
    DirectX not working with your sound card. Please contact 
    your sound card manufacturer for the latest drivers that are 
    compatible with DirectX version 3.0a. 

Q:  I am experiencing glitches in the game due to sound repeating.

A:  Please try first uninstalling the game and then reinstalling 
    the game using the full custom install. This will sometimes 
    take care of the problem.

Q:  I'm having problems with sound in duels.

A:  Try renaming the folder "DuelSounds" in the MAGIC\PROGRAM 
    directory to something else. You will no longer hear any 
    sounds in the duel.

Q:  I have a Sound Blaster AWE32 card and am having sound 
    problems.

A:  Please download the latest drivers from the Creative Labs Web 
    site at www.creaf.com or contact them directly for the latest 
    version of their Windows 95-compliant sound card drivers.

Q:  I have an Ensoniq ViVo sound card, and I hear static through 
    my speakers when I play Magic: The Gathering.

A:  Please download the latest drivers that should fix this 
    problem from Ensoniq's Web site at www.ensoniq.com or contact 
    them directly for the latest version of their Windows 95-
    compliant sound card drivers.

Q:  I have a Packard Bell computer with an Aztech Sound Galaxy 
    Washington 16 sound card, and I hear static when I play the 
    game.

A:  Please download the latest drivers that should fix this 
    problem from Aztech's Web site at www.aztechca.com or contact 
    them directly for the latest version of their Windows 95-
    compliant sound card drivers.

Graphics
========
Q:  I am having video glitches or seeing graphic anomalies.

A:  Please try changing your display resolution to either a lower 
    resolution (such as 640 x 480) or higher resolution (such as 
    1024 x 768). 

    If at all possible, we recommend running the game in High 
    Color graphics (16-bit color). 

    You can also try turning down the graphics acceleration 
    by selecting the System control panel and clicking on the 
    Performance Tab. Then click on the "Graphics" button and 
    slide the bar to the left in order to adjust the degree of 
    hardware acceleration. We recommend lowering the graphics 
    acceleration to "Most accelerator functions." If that 
    doesn't help, try "Basic accelerator functions."
	
    In addition, make sure that you do not have any other programs 
    (such as Norton Crash Protector) running in the background. 

Q:  Sometimes when I exit Magic; The Gathering, the colors on my 
    Windows desktop are messed up.

A:  Unfortunately, running Magic: The Gathering in only 256 colors 
    will sometimes cause this problem with the color palette. If 
    at all possible, please switch to High Color graphics (16-bit 
    color).

Q:  I am running the game in a higher resolution than 1024 x 768 
    (such as 1124 x 864), and the game window is not full screen. 
    Instead it only takes up the upper left corner of the screen.

A:  Magic: The Gathering is full screen in three different 
    resolutions: 640 x 480, 800 x 600 and 1024 x 768. If you run 
    the game at a higher resolution than 1024 x 768, it will not 
    run in full screen.

Q:  I am having problems with the game returning to Windows 
    unexpectedly.

A:  This problem may be caused by graphics hardware acceleration. 
    Please try reducing the graphics acceleration hardware 
    by selecting the System control panel. Then click on the 
    Performance tab and click the "Graphics" button. Slide the 
    bar to the left to lower the graphics acceleration. We 
    recommend lowering the graphics acceleration to "Most 
    accelerator functions." If that doesn't help, try "Basic 
    accelerator functions."

Q:  I have an ATI Mach 64 video card and am experiencing problems.

A:  Please download the latest video drivers from the ATI Web site 
    at www.ati.com or contact ATI directly for the latest version 
    of their Windows 95-compliant drivers.

Q:  I have a Diamond Stealth 3D video card and am experiencing problems.

A:  Please download the latest video drivers from the Diamond Web 
    site at www.diamondmm.com or contact Diamond directly for the 
    latest version of their Windows 95-compliant drivers.

Q:  I have a Chips and Technology video card and am experiencing 
    problems.

A:  Please download the latest video drivers from the Chips and 
    Technology Web site at www.chips.com or contact Chips and 
    Technology directly for the latest version of their Windows 
    95-compliant drivers.

Q:  I have a Matrox Millenium video card and am experiencing problems.

A:  Please download the latest BIOS update from the Matrox Web site at 
    www.matrox.com or contact Matrox directly for the latest version 
    of their Windows 95-compliant drivers. This BIOS update fixes many 
    DirectX-related issues.

Troubleshooting
===============
Q:  I am experiencing DLL errors, assert errors or lockups.

A:  Please make sure that you do not have any other programs (such 
    as Norton Crash Protector) running in the background. The only 
    programs that should be loaded are Magic: The Gathering and 
    absolutely necessary Windows 95 programs.

Q:  The game is locking up when I try to load a saved game, or I am 
    experiencing "Page fault" errors.

A:  Magic: The Gathering requires at least 15MB to 20MB of virtual 
    memory. Please check your virtual memory by selecting the System 
    control panel. Then click on the Performance tab and click the 
    "Virtual Memory" button.  

Q:  I am receiving an error message of "Error vids:iv41 decompression."

A:  This error is caused by the Indeo video drivers. Please run the 
    SETINDEO.EXE program by inserting your Magic CD-ROM, changing to 
    your CD-ROM drive and typing "\autoplay\setindeo" [Enter] at the 
    DOS prompt. You need to restart your computer for this change to 
    take effect. If you continue to experience this error message, 
    please download the latest version of Video for Windows from 
    Intel's Web site at www.intel.com.

Q:  I am having problems with "Assertion failed" or "Add card" error 
    messages while playing in the Shandalar part of the game.

A:  If your graphics resolution is set to something higher than 
    1024 x 768, please try lowering it to 1024 x 768. If that doesn't 
    work, please try lowering it to 800 x 600.

Q:  When I bring up the Duel, the program isn't listing any decks 
    in the opening dialog box.

A:  When you install the game, the directory name must be no longer 
    than eight (8) characters. Exit the game and rename the directory 
    in Windows 95 to fix this problem.

Q:  Sometimes the game quits back to Windows unexpectedly.

A:  Applications running in the background may cause the game to close 
    without notice. Please shut down all other applications before 
    running Magic: The Gathering.

Gameplay
========
Q:  Will you add multiplayer support to the game?

A:  Yes, our goal is to add multiplayer support to Magic: The 
    Gathering by the end of this year. We are exploring various 
    options as to the exact specifics.

Q:  Do you plan to release expansion sets for Magic: The Gathering 
    (like the Legends expansion)?

A:  Yes. Our goal is to mirror the paper card game completely by 
    producing expansion sets as add-ons to the initial Magic 
    program. We plan to release the first of these expansions by 
    the end of this year.

Q:  The computer AI is making strange or seemingly stupid decisions 
    in how it plays its cards.

A:  The computer deliberately makes some mistakes at the easier 
    levels of the game in order to give beginning Magic players a 
    fighting chance. If you feel these AI decisions are annoying, 
    please try increasing the difficulty level.

Duel Interface
==============
Q:  The game isn't stopping at my upkeep phase. Therefore, I can't 
    do optional upkeep effects such as paying to untap my Brass 
    Man or paying to untap my Paralyzed creature.

A:  You must put a Stop marker on your upkeep phase for the program 
    to stop there. Otherwise, the game will only stop at your upkeep 
    phase for mandatory effects (such as a creature getting a counter 
    for Unstable Mutation or taking damage for Cursed Land). To put
    a Stop marker on any phase, right-click on the Phase Bar at the 
    phase that you want the game to stop at and select "Mark this 
    phase to always stop" from the pop-up menu. This will mark the 
    Phase Bar with a red dot which means that the program will stop 
    there if you have a valid action. Please refer to pages 116-118 
    of the manual for more information.

Q:  When I double-click a card to cast it, it's tapping some lands 
    that I don't want to tap.

A:  You can instead single-click on a card in your hand to cast it. 
    If you single-click, you'll be prompted to click on your mana 
    sources manually. Or you can right-click the lands that you 
    don't want to be automatically tapped and choose "Don't auto 
    tap this card" from the mini-menu.

Q:  I clicked on the title bar of the Combat Window, and it 
    disappeared. How can I get it back?

A:  Just click on the sword icon that's between the two phase bars 
    to make the Combat Window reappear (see page 126 of the manual).

Q:  I have more than four creatures in combat, but I can't see beyond 
    the first four in the Combat Window.

A:  To scroll the Combat Window, just click on the little white 
    mouse (that's between your creatures and your opponent's). Drag 
    the mouse icon to scroll the Combat Windows so you can see the 
    creatures on the right-hand side.

Shandalar
=========
Q:  I am just starting in Shandalar and am getting beaten up on a 
    regular basis by all those creatures that keep attacking me. 
    What can I do?

A:  One of your first steps should be to run to the nearest village or 
    city as fast as possible so you can edit your starting deck. You 
    want to edit your deck to the best cards possible while remembering 
    the minimum deck size depending on your difficulty level (30 cards 
    for Apprentice, 35 for Magician, 40 for both Sorcerer and Wizard). 
    If at all possible, reduce the number of colors in your deck to 
    two or at the most three.

    Next, pick your battles wisely. As the manual says on page 41, the 
    weakest creatures are those that walk. The next hardest are those 
    that are mounted, and the toughest are those look like dragons or 
    other flying creatures.
	
    Try to run away from the more powerful creatures until you build up 
    a stronger deck. You can run away by moving to a terrain type that 
    the creature can't follow you onto. Each creature sticks to the 
    terrain type corresponding to its color (for example, red 
    creatures stay near mountains). Of course, some creatures are 
    multicolored and can survive on two different terrain types. Once 
    you cross a terrain boundary, the creature will be unable to 
    follow you.

    Stay on the roads if at all possible. You will move much faster if 
    you walk on roads and can many times outrun the other creatures. 
	
    Don't forget that you can bribe many creatures. Discretion is 
    sometimes the better part of valor, and if you can afford the gold, 
    it's probably better than losing a card from your deck in ante.
	
    As your deck becomes stronger and you beat more creatures, you'll 
    notice that the weaker ones will start running away from you!

Q:  When I defeat one of the creatures, I see an animation of the five 
    major wizards. What do all those things represent?

A:  As noted on page 32 of the manual, each skull represents a victory 
    by you against one of that wizard's creatures. The wizards' staffs 
    represent their total life points. Each red dot represents one fewer 
    life point for that wizard. (You can only knock them down by 10 
    points, though, to a minimum of 20 life.) The tiny floating spheres 
    represent mana taps (see page 46 of the manual). You will lose the 
    battle to save Shandalar if any one wizard accumulates enough mana 
    taps and is able to cast the Spell of Dominion.

Q:  Everytime I receive a notice that a wizard is attacking a particular 
    town, I don't arrive in time to save it.

A:  If a wizard gains control of a city, it will be converted into a 
    mana dome. You can still battle the wizard there to free it. You 
    will not regain your mana link, however, if you had one there 
    before. 

    The best defense, though, is to get to the city in time to defend it 
    before it is turned into a mana dome. The Sword of Resistance, one of 
    the World Magics, is perfect for this since it magically teleports 
    you to that city at the cost of a white mana stone. 

Q:  I'm building a deck in Shandalar but there seem to be limits on how 
    many duplicates of one card I can put into my deck.

A:  As noted on page 139 of the manual, the number of duplicate cards 
    allowed in your Shandalar deck depends on the total size of your 
    deck and whether you have the Tome of Enlightenment (one of the 
    World Magics). If you don't have the Tome of Enlightenment, you 
    can only have one card if your deck has 19 or fewer cards, 2 
    duplicate cards if your deck has 20 to 39 cards, 3 duplicates 
    if your deck has 40 to 59 cards, or 4 duplicates if your deck is 
    over 60 cards.

Q:  Even though I've edited my deck and know exactly which cards are 
    in it, I keep getting random land.

A:  As the manual says on page 138, if your deck does not have the 
    minimum number of cards in it, random basic lands will be 
    temporarily added to your library (after the ante but before 
    the shuffle). Your deck must have 30 cards at Apprentice level, 
    35 at Magician level, or 40 at both Sorcerer and Wizard level.

Q:  Everytime I try to look at my deck or edit my deck in Shandalar, 
    the game crashes.

A:  Unfortunately, if you have more than 500 cards in your deck in 
    Shandalar, the game will crash. The workaround is to duel some 
    creatures, concede the game and thereby lose your ante card. 
    Continue to do this until your deck size is below 500 cards. 
    Then you can sell some cards once you're in town.